Changing windows cursor
BlitzMax Forums/BlitzMax Programming/Changing windows cursor
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Anyone know how to change the windows cursor to a custom cursor using an .ico or other method? Basically have it change to your custom 32x32 icon when it's inside the BMax window. |
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Hidemouse and then load an image drawn at mousex(), mousey()? |
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*double post* |
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I can't mention this enough - never ever start changing Windows settings programatically. The end-user is not going to thank you for it. Do what TonyG says. |
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Lol, so it seems, GFK- you said it twice. :P |
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Dunno how that happened. I only edited it. :/ |
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Hidemouse and then load an image drawn at mousex(), mousey()? Erm, I'm not a newb...please read the post! I was looking for a specific method. The code below works but sometimes you see the default cursor pop in every once in awhile. Would be cool if that could be fixed. Graphics 800,600 ?win32 Extern "win32" Function LoadCursorFromFileA% (lpFileName$z) End Extern ? cm=LoadCursorFromFileA( "3dgarro.cur" ) While KeyDown(KEY_ESCAPE)=False And AppTerminate()=False Cls SetCursor( cm ) Flip Wend End |
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Erm, I'm not a newb...please read the post! I was looking for a specific method. ... yes, and I was suggesting a possible method which ended with a question mark to suggest, politely, if it might help you. Anyway good luck ingrate. |
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Your post stating such an obvious well-known method followed by a question mark was meant more as ridicule towards me personally than anything. Sorry but that's not polite either. I even posted about possibly loading an .ico which clearly demonstrates I wasn't looking for the normal approach. Like I said, please read the whole post instead of responding with such utter juvenile garbage. Ingrate eh? That just corroborates your first response as derogatory. |
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Ingrate eh? That just corroborates your first response as derogatory. No, it now just makes you a paranoid ingrate. You've taken a post offering a reasonable suggestion and read into it a personal attack for no apparent reason. Anyway, I still think the suggestion is a sound response to your initial post. |
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No, it now just makes you a paranoid ingrate. No, it makes you Captain Obvious lol. Anyway, I still think the suggestion is a sound response to your initial post. It is a sound but obvious response. That's how 99% of everyone here does it. I was exploring other methods. You clearly don't know of any other methods. Fair enough. And yes, based on your response to my question I would be considered an ingrate. Which is an ungrateful person. Guilty as charged. :p |
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... I might do but how do I know they're not obvious or ones you have already thought of? I daren't suggest anything else although I might check how MaxGui SetPointer command does it. Wow. It works Graphics 800 , 600 while Not KeyHit(KEY_ESCAPE) SetPointer (4) Wend |
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And to load a custom .cur using maxgui? The method I have above works but there's major tearing. You can also load animated cursors .ani but and then animate normally until you move the mouse. Then the animation starts over each pixel the mouse moves which makes the animation useless. |
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Yep, by adjusting the bbsetpointer source it could probably work... good luck. <edit> seems somebody else has been there |
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If you insert LoadCursorFromFileA% (lpFileName$z ) into your user32.bmx file in your pub mod folder it will allow you to load the custom cursor. Or you could use the extern method above. I wonder if this would work:cm = LoadCursorFromFileA("mycursor.cur") SetPointer( cm ) EDIT: I actually found that C code yesterday but was a bit intimidated by it. I'll have another go at it I guess. |
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I get an error that the c code won't compile using Import "cursor.c". EDIT: That .c code does the exact same thing as I'm doing above except in C. You still have to set the cursor each cycle, still get the tearing, flashing etc. :( |
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Here's a hack for 'brl.dxGraphics/d3d7Graphics.bmx' that works... |