Lua and IntelMac?
BlitzMax Forums/BlitzMax Programming/Lua and IntelMac?
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I'm missing the axe modules, seems they are not available for IntelMac. How can I get the lua module? |
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For now, try unzipping the following axe.mod folder and moving it into $blitzmax/mod/ (move the old one out of there if it exists). http://www.gamecodenow.com/nitrologic/axemods.zip you will then need to buildmodules followed by document modules. |
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Thanks, worked (except for Jasper, had to delete jasper.mod because ofBuilding Modules Compiling:bmp_cod.c In file included from /Work/BlitzMax/mod/axe.mod/jasper.mod/jasper/jas_types.h:102, from /Work/BlitzMax/mod/axe.mod/jasper.mod/libjasper/bmp/bmp_cod.c:76: /usr/include/sys/types.h:86: error: duplicate 'unsigned' /usr/include/sys/types.h:86: error: two or more data types in declaration specifiers Build Error: failed to compile /Work/BlitzMax/mod/axe.mod/jasper.mod/libjasper/bmp/bmp_cod.c Process complete) =) |
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I'm bumping because I'm in the same position as the OP. The link posted by skidracer no longer works. Does anyone have a copy of this axe.mod file for intel mac? Thank you |