Lua and IntelMac?

BlitzMax Forums/BlitzMax Programming/Lua and IntelMac?

TheSin(Posted 2007) [#1]
I'm missing the axe modules, seems they are not available for IntelMac. How can I get the lua module?


skidracer(Posted 2007) [#2]
For now, try unzipping the following axe.mod folder and moving it into $blitzmax/mod/ (move the old one out of there if it exists).

http://www.gamecodenow.com/nitrologic/axemods.zip

you will then need to buildmodules followed by document modules.


TheSin(Posted 2007) [#3]
Thanks, worked (except for Jasper, had to delete jasper.mod because of

Building Modules
Compiling:bmp_cod.c
In file included from /Work/BlitzMax/mod/axe.mod/jasper.mod/jasper/jas_types.h:102,
                 from /Work/BlitzMax/mod/axe.mod/jasper.mod/libjasper/bmp/bmp_cod.c:76:
/usr/include/sys/types.h:86: error: duplicate 'unsigned'
/usr/include/sys/types.h:86: error: two or more data types in declaration specifiers
Build Error: failed to compile /Work/BlitzMax/mod/axe.mod/jasper.mod/libjasper/bmp/bmp_cod.c
Process complete
) =)


robw(Posted 2008) [#4]
I'm bumping because I'm in the same position as the OP. The link posted by skidracer no longer works. Does anyone have a copy of this axe.mod file for intel mac?
Thank you