I also think XML highlighting would be more useful than LUA right now.
I hate to break in with a bug report, but I want to post it while it's fresh in my mind: the last two or three versions of BLIde have been giving me trouble when I have a project open and then try to open a single file that is part of that project.
For instance, MyProject includes a file called Main.bmx. Main.bmx has the line
Include "somefile.bmx"
Now, if I have MyProject open and I go to File -> Open -> single blitzmax file and try to open somefile.bmx, I get this crash:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
at BLIde.MainForm.LoadAFile(String& FileName, Boolean skip, Boolean QuickLoading)
at BLIde.MainForm.QuickLoadBmx(String file, Boolean ShowWin)
at BLIde.MainForm.Mnu2QuickOpenFile_CLick(Object sender, EventArgs e)
at TD.SandBar.ToolbarItemBase.OnActivate()
at TD.SandBar.ButtonItemBase.OnActivate()
at TD.SandBar.
.(TopLevelMenuItemBase , Boolean , Boolean , Point )
at TD.SandBar.TopLevelMenuItemBase.Show(Boolean select)
at TD.SandBar.TopLevelMenuItemBase.Show()
at TD.SandBar.ToolBar.OnItemPush(ToolbarItemBase item, Point position)
at TD.SandBar.ToolBar.OnMouseDown(MouseEventArgs e)
at TD.SandBar.MenuBar.OnMouseDown(MouseEventArgs e)
at System.Windows.Forms.Control.WmMouseDown(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at TD.SandBar.ToolBar.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
BLIde
Assembly Version: 9.0.8.10
Win32 Version: 9.0.8.10
CodeBase: file:///C:/Program%20Files/The%20Factory.ws/BLIde%20for%20BlitzMax/BLIde.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
SandBar
Assembly Version: 1.3.3.1
Win32 Version: 1.3.3.1
CodeBase: file:///C:/Program%20Files/The%20Factory.ws/BLIde%20for%20BlitzMax/SandBar.DLL
----------------------------------------
SandDock
Assembly Version: 2.3.4.1
Win32 Version: 2.3.4.1
CodeBase: file:///C:/Program%20Files/The%20Factory.ws/BLIde%20for%20BlitzMax/SandDock.DLL
----------------------------------------
Navisight
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files/The%20Factory.ws/BLIde%20for%20BlitzMax/Navisight.DLL
----------------------------------------
ActiproSoftware.SyntaxEditor.Net20
Assembly Version: 4.0.237.0
Win32 Version: 4.0.237.0
CodeBase: file:///C:/Program%20Files/The%20Factory.ws/BLIde%20for%20BlitzMax/ActiproSoftware.SyntaxEditor.Net20.DLL
----------------------------------------
ActiproSoftware.Shared.Net20
Assembly Version: 1.0.85.0
Win32 Version: 1.0.85.0
CodeBase: file:///C:/Program%20Files/The%20Factory.ws/BLIde%20for%20BlitzMax/ActiproSoftware.Shared.Net20.DLL
----------------------------------------
ActiproSoftware.WinUICore.Net20
Assembly Version: 1.0.85.0
Win32 Version: 1.0.85.0
CodeBase: file:///C:/Program%20Files/The%20Factory.ws/BLIde%20for%20BlitzMax/ActiproSoftware.WinUICore.Net20.DLL
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Design
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Design/2.0.0.0__b03f5f7f11d50a3a/System.Design.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
The only lines in somefile.bmx are Include statements; somefile.bmx is just a convenient container for all the files I want included in the project.
SpaceAce
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