DrawLine affected by glPointSize
BlitzMax Forums/BlitzMax Programming/DrawLine affected by glPointSize
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A while back, an optional parameter was added to the DrawLine command to draw the last pixel in the line. This last pixel is obviously being drawn with a Plot command, but as you can see in the example code below, this results in the last pixel being affected by glPointSize() when using the GLMax2DDriver(). I know it's not technically a bug, but something that had me stumped for a while until I remembered the 'draw_last_pixel' thing. |
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Hi, There are many OpenGL calls you can make that will affect the operation of Max2D in GL mode like this. The solution is simple: if you want to use GL while using Max2D, you *must* save and restore any GL state you modify. |
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I presume also changing the line thickness would NOT change the thickness of the last pixel plotted. |