Blitzmax 1.24 - increased EXE size?
BlitzMax Forums/BlitzMax Programming/Blitzmax 1.24 - increased EXE size?
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Hello. In 1.22, an EXE built with Debug on, was about 2.5mb. In 1.24 its 3.5mb. Where's the extra mb come from?! |
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Didn't tonyg say it came from the debug code for max3d? |
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Yes, Tonyg did write that. *Cough*countext :b Anyhow, it is a bit weird. Maybe some new secret debugging features? |
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Woah, oggvorbis.mod has gone from 200K to 1300K - didn't realize that! I'm sure this is fixable. |
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Eeek, my bad. I didn't realise ogg encoding used huge static arrays. Will move the new SaveOgg command to an axe module so vorbisenc.c is not imported by pub.oggvorbis. |
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Hi - will this be fixed in update 1.25, or via syncmods at some point? |
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Will do it right now. |
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well spotted. Thanks. |
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I've moved the SaveOgg function to a new module axe.oggsaver which hopefully solves this problem, please syncmods for latest. |
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Gaffer Tape jajajajajajaja |
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Thanks! H&K - its time for your bromide. |