Oh noes! Indiepaths texturedpoly mod broke?
BlitzMax Forums/BlitzMax Programming/Oh noes! Indiepaths texturedpoly mod broke?
| ||
I got the latest version of BlitzMax and now Indie's glorious glowy line module doesn't work for me. D:/Program Files/BlitzMax/mod/indiepath.mod/texturedpoly.mod/texturedpoly.debug.win32.x86.a(texturedpoly.bmx.debug.win32.x86.o.b)(code+0xb55): undefined reference to `brl_dxgraphics_PrimaryDevice' D:/Program Files/BlitzMax/mod/indiepath.mod/projmatrix.mod/projmatrix.debug.win32.x86.a(projmatrix.bmx.debug.win32.x86.o.b)(code+0x63f): undefined reference to `brl_dxgraphics_PrimaryDevice' D:/Program Files/BlitzMax/mod/indiepath.mod/projmatrix.mod/projmatrix.debug.win32.x86.a(projmatrix.bmx.debug.win32.x86.o.b)(code+0x843): undefined reference to `brl_dxgraphics_PrimaryDevice' D:/Program Files/BlitzMax/mod/indiepath.mod/projmatrix.mod/projmatrix.debug.win32.x86.a(projmatrix.bmx.debug.win32.x86.o.b)(code+0x8e9): undefined reference to `brl_dxgraphics_PrimaryDevice' D:/Program Files/BlitzMax/mod/indiepath.mod/projmatrix.mod/projmatrix.debug.win32.x86.a(projmatrix.bmx.debug.win32.x86.o.b)(code+0x930): more undefined references to `brl_dxgraphics_PrimaryDevice' follow Build Error: Failed to link D:/Development/Blitz Development/Blitz Stuff/ISW2006/Combat Editor/combatdb071106.exe Anyone else using Indies texturedpoly mod getting the same thing? Indie, any way you can save us? Or do I have an older version? |
| ||
Mark said that he rewrote the DirectX graphics driver in the latest update so I'd say that's the root of the issue. Indie will have to update the module or you'll have to stick to an older version of Max. See: http://blitzbasic.com/Community/posts.php?topic=65846 |
| ||
The source is on the module site. |
| ||
Indie, is your module site still online? Can't access it for a long while... |
| ||
Indie, is your module site still online? Yes it is. |
| ||
I need to get the actual link, that one in my bookmark is dead, thanks in advance. |
| ||
Indie forums |
| ||
Thanks :) |
| ||
No worries! Just bailed the module altogether. I'll live! |
| ||
It's a pity that indie didn't release the light and timer (and other..) module, they're pretty cool. |