Grey Alien BMax Framework V1.02 (Oz version) out!
BlitzMax Forums/BlitzMax Programming/Grey Alien BMax Framework V1.02 (Oz version) out!
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For my customers who don't visit the showcase forum, I thought I'd better let you know about the new version of the BlitzMax Game Framework that is out (V1.02). I used this version to make my latest game, The Wonderful Wizard of Oz. Please see this thread for details about the new version: http://www.blitzbasic.com/Community/posts.php?topic=64974 If you don't get it by email, please let me know. Thanks! |
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Just got it! Nice one Grey... |
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Didn't get mine. I got the email but there was no attatchment. |
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Amon: Yeah sorry dude it was a "clerical error" that has now been corrected. Please check again. |
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I didn't get mine either... but that's probably because I haven't bought it. :P |
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Must say this is AWESOME, well done Grey :) I'm really thinking to get a copy of Armadillo BTW .. |
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Got it now, YAY! Best purchase I've made in a long time. :) Keep up the good work Grey. :) |
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The Caffeine Kid: well your problem is easily solved with a Paypal account or a credit card ;-p Yoko: Cool. Armadillo is quite pricey, like $150 for Basic and double that for PRO. I bought Basic but realise I need Pro for 60 minute trials!!! Anyway, the support I added simply checks to see if an Armadillo trial licence is active (looks for an enironment variable), and if so sets a TGame field called Trial Version so you can take action, like limit the number of levels and display a splash screen as they exit or something. That's all really, but still it's pretty useful. Amon: Thanks for your support! Enjoy it. |