Make no pre-compiled functions of modules?

BlitzMax Forums/BlitzMax Programming/Make no pre-compiled functions of modules?

GamerTheHut(Posted 2006) [#1]
Is there any way to have non pre-compiled commands? So the main exe would use BMX files that contain Functions or something?


GamerTheHut(Posted 2006) [#2]
sorry for miss-types, im not used to this keyboard. =)


xlsior(Posted 2006) [#3]
Not unless you write your own interpreter or compiler first, which will be a lot more hassle than its worth.

However, there is a LUA module, which allows you to add non pre-compiled LUA scripts. It's a different language than BlitzMax itself, but it will allow you to run non-compiled sourcecode on the fly.


GamerTheHut(Posted 2006) [#4]
Cool. thanks alot, ill look into LUA.