Poe Unsigned Int?
BlitzMax Forums/BlitzMax Programming/Poe Unsigned Int?
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An unsigned int (4 bytes) will be just the same as a signed int, up until the signed int max value, right? Or do you need to do something else to poke an unsigned int? |
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Poking is no problem, if you are ever printing or using unsigned ints in blitzmax calculations you may want to convert them to longs like so:Function uint:Long(value:Int) Return value&$ffffffff:Long End Function myunsignedint:Int=$ffffffff Print myunsignedint Print uint(myunsignedint) |