How to make isometric

BlitzMax Forums/BlitzMax Programming/How to make isometric

K@li(Posted 2006) [#1]
I want to make a isometric view using irrlicht an 3d functions, not 2D.

How to code this ?


H&K(Posted 2006) [#2]
you point the camera at the terrain, at an angle of 45%


Gabriel(Posted 2006) [#3]
And disable camera perspective.


K@li(Posted 2006) [#4]
not undertand

i need to texture a tiled terrain precisely

a multitextured matriced terrin

each square contains one différent texture...


anawiki(Posted 2006) [#5]
If there is no option for isometric in Irrlicht then you'll have to hack it ;-) I'd hacked MiniB3D to do real-isometric for our pony-game.


H&K(Posted 2006) [#6]
He doesnt want isometric, if you read his next thread, he just wants to know how to make a terrain


K@li(Posted 2006) [#7]
code exemple ?


K@li(Posted 2008) [#8]
no terrain

i such a real isometric tile engine