Board game engine - is the community interested?

BlitzMax Forums/BlitzMax Programming/Board game engine - is the community interested?

SpaceAce(Posted 2006) [#1]
In developing my first serious BlitzMax project, I decided to build a set of types for developing board games. I refer to it as a board game engine, but maybe that is too grandiose. Anyway, at the very least, it is a useful toolkit with all the elements (a game board, cells, tiles, etc) required to build square-board based games. You can see it in action here: http://www.blitzmax.com/Community/posts.php?topic=63017

What I am trying to figure out is if the BlitzMax community is interested in something like this or if it would just be duplicating existing available libraries. I know there are a ton of code collections out there, but if my fellow Blitzers are interested, I would be willing to release the code for public consumption as-is or possibly polish it up and add support/features for a nominal fee.

An overview of the code is available in the codebox below or here: http://www.tripsixes.com/tempfiles/SA_GameMod_CommentDocs.txt



SpaceAce


dynaman(Posted 2006) [#2]
I've been wanting to do a boardgame for ages (strategy board games mostly). If I ever get back to blitz programming I would give this a look, but I've been doing a lot of contract work lately - in boring old Oracle forms and reports no less. (not as much fun as blitz!)


SpaceAce(Posted 2006) [#3]
Right now, the board type only supports X by Y grids with square cells. If there is interest, I may add support for point-based shapes instead of just squares.

SpaceAce