3Impact mod updated

BlitzMax Forums/BlitzMax Programming/3Impact mod updated

gman(Posted 2006) [#1]
just an FYI... the 3Impact mod has been updated to be v4.4.0 compatible. mod name and installation has changed slightly so be sure to read the install instructions in the provided help file.

http://www.gprogs.com/forum/viewforum.php?id=7


popcade(Posted 2006) [#2]
Thanks gman.

I'm trying moving to Irrlicht after a 3Impact project is done, moving to Irrlicht should be a great experience.


kiami(Posted 2006) [#3]
yoko,
Why do you want to go to Irrlicht? I am just considering buying 3impact and translate some of my codes to C++. Is any problem with this engine? The reason I am going to 3impact is that all pieces seems to be gathered nicely together and its ODE API seems to be clear cut and in tune with other APIs. I appreciate if you tell me about your experience.


popcade(Posted 2006) [#4]
3Impact is nice, and you can actually made something very quckly, for example you don't have to consider too much about physics sine it comes with it, you can simply apply and run.

Irrlicht has better unicode support and some little pieces are more customizable, just want to learn it.


kiami(Posted 2006) [#5]
Thanks.