Multiplayer in BlitzMax?

BlitzMax Forums/BlitzMax Programming/Multiplayer in BlitzMax?

Eric Vaughn(Posted 2006) [#1]
Hi there,

Is BlitzMax online multiplayer functional? If so, is it compatible with the BlitzPlay system?

Thanks.


AlexO(Posted 2006) [#2]
not sure what you mean by Blitzmax's online multiplayer. Blitzmax has an API for sockets if you want to program your own network framework, and also GNet for a higher-level network code base. I've done a few networked apps in blitzmax already so the functionality is there. As for the BlitzPlay system, I cannot comment as I've never used it, and and don't know what it is.


Chroma(Posted 2006) [#3]
In short:
Yes.
No.

BMax is very capable of multiplayer. There's probably some code in the archives for it.

BlitzPlay is currently only for Blitz3D. I haven't seen the author around in a few years so I doubt there's a conversion in the works.


ozak(Posted 2006) [#4]
I did a ENet wrapper for guaranteed UDP and it works very well. ENet comes with Blitzmax.


cloned(Posted 2006) [#5]
try Eikon's BNet tutorial in the docs section


Tibit(Posted 2006) [#6]
You got TNet which is very similar to Blitzplay.