Quick Animation Strip Compiler
BlitzMax Forums/BlitzMax Programming/Quick Animation Strip Compiler
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Recently I had to code an animation strip 'compiler' for a map editor I'm working on in blitzmax. The code is nothing mind-blowing but rather handy if you don't have to write it and can just call an import statement and can save/load animated image strips :). Here's the link to the source and documentation: http://www.paradeofrain.com/?page_id=8 hmm. title might be misleading...I meant quick as in 'quick to implement' into your code. It's rather fast nonetheless for average sized animated sprites. |