Framework and LoadImageFont
BlitzMax Forums/BlitzMax Programming/Framework and LoadImageFont
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Framework BRL.Max2D Graphics 640 , 480 , 0 font:TImageFont = LoadImageFont("c:\windows\fonts\verdana.ttf" , 20) SetImageFont font SetBlend alphablend Repeat DrawText "Sample text" , 10 , 10 Flip Until AppTerminate() Or KeyDown(KEY_ESCAPE) Why this code does not work? LoadImageFont return 'null'. But if keyword framework is remarked - work fine? |
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Framework BRL.D3D7Max2D Import BRL.FreeTypeFont Use Framework Assistant |