thin fonts, dont show up properly

BlitzMax Forums/BlitzMax Programming/thin fonts, dont show up properly

Walla(Posted 2006) [#1]
i was playing around with some of the fonts from proggyfonts.com to use to code with, and i wondered what they'd be like used in game or whatever as imagefonts, but when i tried them there seems to be no size which shows up properly! they always come out garbled to some extent - anyone else have a similar problem using small fonts?

im searching the forums now for info so apologies if this is a simple problem to fix. any info wiould be greatly appreciated!


Torrente(Posted 2006) [#2]
I had a few font problems a while ago too. I'm not sure if the solution is the same for your problem, but I just had to use "SetBlend AlphaBlend" before drawing any text to the screen, due to BlitzMax's anti-aliasing of the font. When I did not use alphablend, the fonts came out as solid rectangles.


Walla(Posted 2006) [#3]
no thats not made much difference.

i think maybe its not a type of font i ought to be using, its like it is drawing a quad for each pixel of the font or something. oddness. :)

i found a different font to use now anyhow. :)