typedef
BlitzMax Forums/BlitzMax Programming/typedef
| ||
Is there a BlitzMax equalivent for types? I know you can rename a function by creating a varible and assigning it a function but is there a way to do it with a type? |
| ||
The closest thing to that would be to use inheritance I think. Type A ... End Type Type B Extends A ... End Type |
| ||
No there's nothing like typedef in Max. |
| ||
If you can find an editor with macro support - you can achieve the same effect - basically your real type would be inserted were you place the macro..the macro would be expanded at compile time...though i have no idea if any none official bmax editors support simple macros.. |
| ||
I know you can rename a function by creating a varible and assigning it a function but is there a way to do it with a type? No. Types are typesafe, function pointers aren't. |