Moo! Anyone wrap this yet?

BlitzMax Forums/BlitzMax Programming/Moo! Anyone wrap this yet?

TartanTangerine (was Indiepath)(Posted 2006) [#1]
http://opensteer.sourceforge.net/

Actually you get the source so I reckon you might be able to implement as a native module.


Grisu(Posted 2006) [#2]
Moooooooooooooo! No.

The site looks quite nice.
But this autonomous AI stuff is a way to high for me... :(


Dreamora(Posted 2006) [#3]
If you are that annoyed, better port F.E.A.R. project to BM ... thats true AI ... not that "lowend" thingy ;-)

btw: still waiting for your mail / assignement.


tonyg(Posted 2006) [#4]
this is taken from "Programming Game AI by Example" which uses Reynold's steering/flocking behaviours.


TartanTangerine (was Indiepath)(Posted 2006) [#5]
Yeah I saw that stuff that ScotShaver did, it's very nice.