AppTerminate()

BlitzMax Forums/BlitzMax Programming/AppTerminate()

Pit-le-rouge(Posted 2006) [#1]
Hi everybody.

I have a problem.
I use this function in a graphic program. Once this event is detected, a function is called for the confirmation (basically Y or N).
If I use FRAMEWORK and IMPORT, I have problems. The screen disapear but the application continue...
If I DON'T use FRAMEWORK and IMPORT, NO PROBLEM....
I added the import of "BRL.PolledInput" but I still have the problem....
So, question: wich module must be impotred when we want to use the AppTerminate() function ????

Thanks.


Dreamora(Posted 2006) [#2]
Ask FrameworkAssistant, it will show you what you need to import.


ImaginaryHuman(Posted 2006) [#3]
Where is the framework assistant?


Pit-le-rouge(Posted 2006) [#4]
Hi Dreamora.

I tried framework assistant but, sorry, even BRL.PolledInput is NOT in his list....
So, what proposed this assistant didn't solve this problem....

Any other idea ?


H&K(Posted 2006) [#5]
If you are getting an error when you have a framwork, but no error when you dont, The you have the wrong framework, simple as.

Remove all the framwork stuff, use Framework assistant agian, (And some of the Mods are invoked by others, so just cos they are not in the list, dosent mean they are not being included)


Dreamora(Posted 2006) [#6]
PolledInput is already included by Max2D if you imported that.