SOW 0.34
BlitzMax Forums/BlitzMax Programming/SOW 0.34
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just thought people might like to see this I'm mainly wrapping stuff as I need it or others request it, so get yer requests in! |
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Nice. Crazy Eddie's GUI? I think you were right about me having the wrong version of Ogre BTW, but I haven't had time to download it and try again. |
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I'ts coming along nicely :) |
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I tried to compile both examples and i get this error Microsoft Visual C++ Runtime Library Runtime Error! Program: ..../sow/example3.debug.exe This aplication has requested the runtime to terminate it in unusual way. Please contact the aplications support for more information :/ |
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please see READ-ME.txt at the very least give me the last error message from the appropriate log file... |
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19:01:08: Parsing script buildings.material 19:01:08: Parsing script room.material 19:01:08: An exception has been thrown! ----------------------------------- Details: ----------------------------------- Error #: 6 Function: ResourceManager::add Description: Resource with the name 03_-_Default already exists.. File: ..\src\OgreResourceManager.cpp Line: 89 Stack unwinding: <<beginning of stack>> Thats the error |
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there are 2 scenes with conflicting materials in the scene directory, just delete the contents of the scenes directory I'm still waiting on some decent OSM media from an artist, we really need the next release of the oFusion plugin which sould be released next week hopefully... Next release should include a level with stairs to climb and doors for you to open... I've also been promised a mini game (a space shooter) Also if thats not enough theres a bunch more gui stuff comming too! |
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It runs perfect now! Great work! |