SOW 0.34

BlitzMax Forums/BlitzMax Programming/SOW 0.34

Chris C(Posted 2006) [#1]
just thought people might like to see this




I'm mainly wrapping stuff as I need it or others request it, so get yer requests in!


Gabriel(Posted 2006) [#2]
Nice. Crazy Eddie's GUI? I think you were right about me having the wrong version of Ogre BTW, but I haven't had time to download it and try again.


AdrianT(Posted 2006) [#3]
I'ts coming along nicely :)


Josepho(Posted 2006) [#4]
I tried to compile both examples and i get this error

Microsoft Visual C++ Runtime Library
Runtime Error!

Program: ..../sow/example3.debug.exe

This aplication has requested the runtime to terminate it in unusual way. Please contact the aplications support for more information

:/


Chris C(Posted 2006) [#5]
please see READ-ME.txt

at the very least give me the last error message from the appropriate log file...


Josepho(Posted 2006) [#6]
19:01:08: Parsing script buildings.material
19:01:08: Parsing script room.material
19:01:08: An exception has been thrown!

-----------------------------------
Details:
-----------------------------------
Error #: 6
Function: ResourceManager::add
Description: Resource with the name 03_-_Default already exists..
File: ..\src\OgreResourceManager.cpp
Line: 89
Stack unwinding: <<beginning of stack>>

Thats the error


Chris C(Posted 2006) [#7]
there are 2 scenes with conflicting materials in the scene directory, just delete the contents of the scenes directory

I'm still waiting on some decent OSM media from an artist, we really need the next release of the oFusion plugin which sould be released next week hopefully...

Next release should include a level with stairs to climb and doors for you to open...

I've also been promised a mini game (a space shooter)

Also if thats not enough theres a bunch more gui stuff comming too!


Josepho(Posted 2006) [#8]
It runs perfect now!

Great work!