[MAXGUI] Playing audio after screen update?
BlitzMax Forums/BlitzMax Programming/[MAXGUI] Playing audio after screen update?
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Hello all! My current problem is that when I'm playing ogg files with a maxgui app, the whole app hangs for a second (CPU usage is very high) and the screen is not updated with new info (texts, Listboxentries etc) until the audio started playing. Is there a way to get around this? Redrsw gadgets first and then play audio? Is the fmod lib better (quality / less cpu usage) for playing music than the native commands? Grisu |
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Isn't it because the entire ogg is loaded into memory with the current system, hence the delay. |
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loaded and decompessed, yes ... the current system how ogg is handled is quite useless normally ... (especially it takes several times longer to load than it should at worst) |
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Is there any workaround? I can't preload 200 oggfiles. That would take ages and boost memory usage a LOT. Mutithreadding? |