TNet Module - Trouble importing

BlitzMax Forums/BlitzMax Programming/TNet Module - Trouble importing

Story Weaver(Posted 2006) [#1]
I installed the TNet module so that I now have a folder
mod/truplo.mod/tnet_basic.mod/
in my BlitzMax directory.

However, when I try and compile a program that contains the line "Import truplo.tnet_basic" I get the following:

Building Server
Compiling:Server.bmx
flat assembler version 1.64
3 passes, 1965 bytes.
Linking:Server.debug.exe
C:/Programs/BlitzMax/bin/ld.exe: cannot find C:/Programs/BlitzMax/mod/pub.mod/luascript.mod/luascript.debug.win32.x86.a
Build Error: Failed to link C:/Documents and Settings/Martin/My Documents/Blitz/Projects/MMO/Server.debug.exe
Process complete

Running Windows XP SP2. Any ideas what's wrong?


Story Weaver(Posted 2006) [#2]
Sorry, my mistake: It was an error caused by updating to 1.20, now fixed.


Tibit(Posted 2006) [#3]
Caused by updating to 1.20 or solved by updating to 1.20?