maxgui: how to make a tile editor
BlitzMax Forums/BlitzMax Programming/maxgui: how to make a tile editor
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Hi all, How can I make a list of graphic tiles to choose from and a small area to paste them back down on? I have loaded the images using loadImage...? Thanks! |
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Create a canvas (vertical). Put a slider next to it. Now use the slider position to virtually move the images (by simply modifiying all images y coordinate). To choose a specific one, you would need to calculate which tile would be there at that time. I don't know if the problems with 2 DX canvas are solved in 1.20, so it might be needed that you switch to OpenGL |
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What problem with 2 DX canvases? |
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Maybe this problem? http://www.blitzbasic.com/Community/posts.php?topic=59170 OEJ is using 1.20 (I'm fairly sure) so it's not solved, if this is the same problem (sounds like it). |
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Nope. Thats a different problem. Confirmed dreamoras bug though, and posted in bug reports. Had 2 canvases and the memory of the second is overwriting the first! This does not happen under opengl! |