Language question
BlitzMax Forums/BlitzMax Programming/Language question
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Hi, I'm writing a source-parser, so I need to understand the following language-syntax: Global Direct3DCreate9:IDirect3D9(SDKVersion )"win32"=GetProcAddress( d3d9Lib,"Direct3DCreate9" ) What I don't understand is the "win32" after the typecast. What is it for? I never saw this before... Thanks in advance Jake |
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Maybe it does something platform specific based on what platform you compile on? |
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It's to tell it to use 'stdcall' calling convention instead of the normal 'cdecl' method if I recall correctly. |