For GMan and other 3Impact BlitMaxers...
BlitzMax Forums/BlitzMax Programming/For GMan and other 3Impact BlitMaxers...
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a new update has been released that addresses the single texture per mesh issue... this should make adding your multitextured meshes a lot less painful... http://www.3impact.com/3Impact_Engine/yabbse/index.php?topic=118.0 --Mike |
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thx red. have mod and the new sample ready to go, but there was a bug i the DLL version where it didnt include the new functionality. been waiting on that. |
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Hope it's sorted out soon gman as I want to test out the new features. |
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Thanks gman for continous developing this great module ;) |
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@Amon - just waiting on 3Impact. i know they were working on a different issue with Red and that appears to be resolved now so hopefully they will get a new version out in the next few days. @yoxola - you are very welcome :) |
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(removed) wrong thread. |
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3Impact 4.2 is out (Wow), should be mainly a bugfix. |
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got it. unfortunatly for me (fortunately for everyone else) it actually contains even more new functionality. i will need to add the new functions in before i can release. will try to get to it tonight but i have a pretty tight night. |
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Great thanks gman, I'll check it out when get home(can't install it on my office pc) |
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Any news on this? :) |
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4.2.0 has been released monday but unfortunately i havent had the time yet to work implement it. it would have been quick but 4.2.0 contained more new functionality that i need to write into the mod. i would look for the mod to be updated by the weekend. |
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new 3Impact v4.2.0 compatible mod is available on my forums. enjoy :) |
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Hey gMan! Whats the link to the actual mods of yours for download? I've wandered around on your site and have failed the IQ test. ;) |
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I found it here: http://www.gprogs.com/forum/viewtopic.php?id=24 nice work gman :) I'm testing with it now |
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Hey thanks! |