SAS Map Editor 2

BlitzMax Forums/BlitzMax Programming/SAS Map Editor 2

Scott Shaver(Posted 2006) [#1]
http://www.scottshaver2000.com/forum/viewforum.php?f=22

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Version: 1.1.1
Release Date: 2/19/2006
Changes:
Fixed a bug I introduced with the save map function. You need the
latest sas.mod stuff to fix the bug.

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Version: 1.1.0
Release Date: 2/17/2006
Changes:
The layer editing is now working.

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Version: 1.0.0
Release Date: 2/17/2006
EXES: Windows and Mac included
Changes:
This is a rewrite of the SAS Map Editor that used the iGlass library
for its GUI. This version uses the BlitzMax MaxGUI module. I'm sure
there are a large number of bugs in this new version. I'll get them
fixed as soon as I can.

This version only edits single layer maps for right now.

Since I'm not using iGlass any more you can compile the editor and
make your own changes.




CS_TBL(Posted 2006) [#2]
what did you use as 'DrawImageRect'? (as the viewport and canvas bug)

All images cut into a small new image the size of a cut, with each cut in a frame?

[ed] oh dread, I keep forgetting about the source being in the package :D


CS_TBL(Posted 2006) [#3]
ahyes, I see.. I was working last week on an image-slicer.. kinda like LoadAnimImage, but then applied on an already loaded image. Basically does the same thing, but doesn't require to reload the source-image.


Scott Shaver(Posted 2006) [#4]
new version is up the layer editing is working now.

I don't use drawimagerect I use load anim image and use drawimage

[edit] you beat me to it


Scott Shaver(Posted 2006) [#5]
new one


RepeatUntil(Posted 2006) [#6]
Very nice editor!!! We'll see if we can use it for our project...


Scott Shaver(Posted 2006) [#7]
Cool, it doesn't have a ton of features right now though.