Can't get c_funcs.c to work
BlitzMax Forums/BlitzMax Programming/Can't get c_funcs.c to work
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I keep getting this error when I try to Build a c file Build Error: failed to compile D:/Space Game/Blitz Max Test programs/math.c even if there is nothing in the file they will Build on my c++ IDE but not on Blitzmax also where did the brl.blitzgl module go? Thanks in advance for your help |
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Is MinGW's bin directory in your PATH? |
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would be my guess to. see this post for more info: http://www.blitzmax.com/Community/posts.php?topic=55543 |
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I sorry but that link dus not work Could someone take me throw the process I have just downloaded mingw-runtime-3.1.tar.gz Is that the right one? where do I put it? What setting do I change? Thanks for your help |
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For some reason I have similar problems since 1.14 although MingW is installed and all paths are ok (MingW as well as path) Does BM still have its worse "space in path" problem? (thought it would be the best to install MingW in the BM directory, which is a subdirectory of "game creation") (Build modules already fails with the first directory or better blitz_app.c) |
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StarForce, please use the second link in this post which is a proper installer for mingw: MingW Instructions |
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I am downloading the file and will give it a go I will let you know how I get on. I am looking forward to using c in my game. I have having lots of fun with OpenGL too. thanks for you help. |
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Well it works. I can't see much speed improvement with c. about 20% at best. But then Blitzmax is sometime fasters. one of the nice things I have seen is the Blitzmax runs over twice the speed of Blits3d. Anyway thanks for all your help. Blitzmax compiles fast code thanks Mark. |