ODE

BlitzMax Forums/BlitzMax Programming/ODE

Chris C(Posted 2006) [#1]
I've finally revisited the ode physics library and this time managed to get trimesh/box's working properly.

Its based round Mark's ode mod but I've updated the source to the cvs version and generally tweaked.

Theres a bit more testing to do and a little bit more blitzifying to do but its looking good!

I'm planning some kind of world editor using the gui mod, which should be a lot better that pervious none gui efforts

If anyone would like to contribute you're more than welcome to join the party, (contact me via email)

with luck it should work on the mac too!