ODE
BlitzMax Forums/BlitzMax Programming/ODE
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I've finally revisited the ode physics library and this time managed to get trimesh/box's working properly. Its based round Mark's ode mod but I've updated the source to the cvs version and generally tweaked. Theres a bit more testing to do and a little bit more blitzifying to do but its looking good! I'm planning some kind of world editor using the gui mod, which should be a lot better that pervious none gui efforts If anyone would like to contribute you're more than welcome to join the party, (contact me via email) with luck it should work on the mac too! |