GNet, Sockets or Stream???
BlitzMax Forums/BlitzMax Programming/GNet, Sockets or Stream???
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Hello people. I have a little dilema. I want to develope a game, a On-Line game, the problem is that I no have idea to develop On-Line games, in this case using the BMax features to network comunication. The game must connect to the server, server check the user login in database or something and then response to user, client make actions and the actions send to server, sever analice the actions, and response to user, the user screen update. The problem is that I want to make the server in BMax initialy, and I want to use the port 80 or some knowed port to increase the connetion facilities, but I dont shure what kind of network module to use. Some one can helpme. |
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I am using BNet with great success. It's the best net module currently available for Max. http://www.blitzbasic.com/Community/posts.php?topic=50723 |
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You really should start by reading up on how to develop online games and how network communication works. |
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Eikon thanks for recomendation, but the links don't work for me. Flamduck, do you know where I can find the documentation that you say. |
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http://vertex.art-fx.org/bnetex161.zip |
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You could also try the TNet module: http://www.truplo.com/TNet/ |
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Truplo apear good, but it cost for comercial games. I prefer lear GNET for the moment. |
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$15. How long would it take for you to earn that back when you sell your game? (That's $15 as a one time fee, not for every copy of the game you sell) But anyway. Pick the one you feel is right and work with it. |
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Flamduck, do you know where I can find the documentation that you say. These two come highly recomended although I haven't had the chance to read any of them myself yet. (It's on my TODO list). |
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Actually I live in cuba, and pay for that require some people that can pay for me. The same for FlameDuck, but thanks for the book references. I prefer some articles about the topic. Truplo is really good and apear easy, but I prefer learn by my self. Really I post the topic, to know some teorical ideas. Thanks again. |