Gnet??

BlitzMax Forums/BlitzMax Programming/Gnet??

ckob(Posted 2006) [#1]
can someone tell me what exactly this is? Does it use TCP or UDP and how many players does it support I couldnt find any info


ckob(Posted 2006) [#2]
anyone :(


Regular K(Posted 2006) [#3]
I havnt used it but by looking at the commands it seems like a DirectPlay adapted for BlitzMax that can auto-sync objects.


Space_guy(Posted 2006) [#4]
Its pretty cool but could use some updating.


ckob(Posted 2006) [#5]
eeck so using it for large scale multiplayer games is out of the question then.


Tibit(Posted 2006) [#6]
Check out www.truplo.com/TNet


Space_guy(Posted 2006) [#7]
I wouldnt say out the question. its all about how you use the tool. its not supergreat by design for lets say mmorpgs but alot can be sdoen with gnetmessages and the ammount of data that is needed to send


Progi1984(Posted 2006) [#8]
There is Tnet, but is there any other network modules ?