TileImage and SetScale?
BlitzMax Forums/BlitzMax Programming/TileImage and SetScale?
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I assume SetScale does not work with TileImage? Also, in: Function TileImage( image:TImage,x#=0#,y#=0#,frame=0) What is the last parameter used for? I assume animated images? |
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You assume right in both cases (although the frame parm can be used for other things besides animation). |
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I've also noticed that the TileImage function takes no notice of the image handle or current rotation setting. Bit of a shame, because I wanted to do something requiring both for a background to the title/menu screen of the project I'm currently working on. As I don't want to use an image larger than the screen to accomplish this, I've resorted to plan B instead, which means doing something else :( |
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I know this is an old thread, but I just added a function to the Code Archives to include the current scale and rotation. http://www.blitzbasic.com/codearcs/codearcs.php?code=1842 |
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thank you for the heads up. I ran across this issue a couple weeks ago. |