TileImage and SetScale?

BlitzMax Forums/BlitzMax Programming/TileImage and SetScale?

Sean Doherty(Posted 2005) [#1]
I assume SetScale does not work with TileImage?

Also, in:

Function TileImage( image:TImage,x#=0#,y#=0#,frame=0)

What is the last parameter used for? I assume animated images?


tonyg(Posted 2005) [#2]
You assume right in both cases (although the frame parm can be used for other things besides animation).


JazzieB(Posted 2005) [#3]
I've also noticed that the TileImage function takes no notice of the image handle or current rotation setting. Bit of a shame, because I wanted to do something requiring both for a background to the title/menu screen of the project I'm currently working on. As I don't want to use an image larger than the screen to accomplish this, I've resorted to plan B instead, which means doing something else :(


agent4125(Posted 2006) [#4]
I know this is an old thread, but I just added a function to the Code Archives to include the current scale and rotation.

http://www.blitzbasic.com/codearcs/codearcs.php?code=1842


AlexO(Posted 2006) [#5]
thank you for the heads up. I ran across this issue a couple weeks ago.