3d?
BlitzMax Forums/BlitzMax Programming/3d?
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sorry to ask this again. i've got a good deal of code working in blitz3d for a game, but nowhere near complete. Using blitzmax just makes more sense, but I still cannot do 3d in it, can i, without doing opengl commands? it's difficult to decide the correct platform/course of action for a year out when blitz is in flux. i'm debating going to torque :/ At least there is a big team working on the core. |
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why not try converting it to use g-mans Irrlicht mod works realy well and can be used to do alot of stuff if you have the max gui, particle editers etc get it from here http://www.blitzbasic.com/logs/userlog.php?user=7673&log=467 :) i use it and it is well worth using |