Blitz3D refresh rate behaviour desired
BlitzMax Forums/BlitzMax Programming/Blitz3D refresh rate behaviour desired
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All retail games use the default desktop hz for that resolution, which is a really happy medium. How do I achieve this in BlitzMax? Blitz3D did this also, however BlitzMax really does not, on all 3 pcs I have tried it on. Retail games do it to minimise any eye strain - desktop hz is usually desired hz. What do you think? |
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wglSwapInterval is the same thing as the Flip() optional parameter in B3D. I think it is like this: wglSwapInterval 1 - vwait wglSwapInterval 0 - no vwait (fast) Then call SwapBuffers() |