Irrlicht mods update

BlitzMax Forums/BlitzMax Programming/Irrlicht mods update

gman(Posted 2005) [#1]
the Irrlicht mods have been updated to be BMAX v1.14 compatible and all the samples have been updated to fix the Int to Object conversion errors.

also, anyone that was having the C000005 error when trying to use DX9 should redownload the DX DLLs.


Amon(Posted 2005) [#2]
Can you post the links to all we need to get irrlicht running here? I think we need a centralised area where we can get all the latest updates instead of trying to hunt them down ourselves.

Thanks :)

Good Job.


gman(Posted 2005) [#3]
@Amon & everyone - i should have mentioned, updates are always available from the Irrlicht worklog:

http://www.blitzmax.com/logs/userlog.php?user=7673&log=467

if i could come up with a good domain name id get a website going for this. any thoughts?


slenkar(Posted 2005) [#4]
thanks Gman


'easyirrlicht.com' ??

do we have to install the 'b3d style commands' seperately?


gman(Posted 2005) [#5]
@Slenkar - gg.IrrB3D is a seperate download:

http://www.blitzmax.com/logs/userlog.php?user=7673&log=557

im planning on posting an update with source hopefully before the weekend.

@everyone - there is an official "help me" post for coming up with a URL. its located at:

http://www.blitzmax.com/Community/posts.php?topic=53708