C++/Max integration
BlitzMax Forums/BlitzMax Programming/C++/Max integration
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I know C++ and BlitzMax can be used together in a limited way. But could you write a C++ program and just render using Max? If so how? |
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What do you mean "Render using MAX"? Max renders using OpenGL/DirectX. |
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Don't see why not Steve, it's easy enough to get pointers to all the surfaces used for rendering, makes me wonder why you would want to do this. |
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wonder why you would want to do this. tbh I have some efficient C++ code and would like to have Max take care of DirectX for now. |
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You can do that, just create a bunch of Functions in your C++ code and then Import the C++ code into your BMX program and extern all the needed Functions. You will also need to add this into your C++ code: extern "C" { // You Functions Go Here } |