MaxGui Program Flow
BlitzMax Forums/BlitzMax Programming/MaxGui Program Flow
| ||
I have been tinkering with a way of breaking up large programs up into neat little chucks. Here is what i have come up with so far; This method uses one master hook, to send events to the correct place depending on the source of the event. Anyone got a better way of looking after program flow in Blitzmax gui mod?. Now im just waiting for flameduck to get medievil on my ass now, telling me a better OOP way of doing it! :D |
| ||
As i do this, i have a program split into; [Codelump] extends .. [hook (sub)] extends .. [logic] extends .. [data] extends .. [ui] (base) Now as long as the data held in logic, data and ui (user interface) remains global then all codelumps can access what they need :). All is looking well so far. |
| ||
Now after a spot of "RTFM" i have found a command called ... "SetGadgetTarget" Now this could be usefull! |