BLIde update

BlitzMax Forums/BlitzMax Programming/BLIde update

ziggy(Posted 2005) [#1]
New 0.5.3 version with support for non official module updates (you can now specify modservers as 'gman', 'mak', etc...)
This version needs BlitzMax 1.12 as it uses the 'new' syncmods engine.

For BLIde 0.5.x users, just download here:

http://blide.org/download1357908642wqeryuioiuysdfgyurB-3423-43-23/blide-0-5-3.zip

For non BLIde users, go to http:www.blide.org and follow instructions in the download section.


Hummelpups(Posted 2005) [#2]
Thanks, will try it.

IMurDOOM


Qweeg(Posted 2005) [#3]
Blimey - that was quick Manel! Nice one :)

Tim


ziggy(Posted 2005) [#4]
:D


Bremer(Posted 2005) [#5]
Thanks, much appreciated.


Sean Doherty(Posted 2005) [#6]
Very Strange,

I can not get my application to compile under Blide, it just hangs during the compile. I using IGlass with Blide, and the modules have been Syncronized?

The IGlass demo seem to compile? Anyone seen this issue?


Sean Doherty(Posted 2005) [#7]
It appears to be working now! I made the coding changes required and it worked. Still no idea why it was hanging?


ziggy(Posted 2005) [#8]
After updating to BlitzMax 1.12, you may run the official IDE at last once, to activate the compiler. Then you can use BLIde or whatever IDE you want.