Collision question.
BlitzMax Forums/BlitzMax Programming/Collision question.
| ||
Is the collision pixel-perfect, evan when using scaling and rotation, and is it fast? Thanks |
| ||
The sample in the docs of BMax scales the Images. So yes. |
| ||
its prety fast but I would advise you try and use rect collision where possible |
| ||
So could a metal slug type game with scaling and rotation be possible and would it be fast with paralax scrolling ect? |
| ||
Yes if you optimize the collision handling a little this is possible without any problems. |
| ||
So could a metal slug type game with scaling and rotation be possible and would it be fast with paralax scrolling ect? On decent hardware, yes. Yes if you optimize the collision handling a little this is possible without any problems. He's going to have fill rate problems well in advance of collision problems. |
| ||
My FX-57 with 2x7800gtx's should be fast enough. :) |