GBA Dev on Max
BlitzMax Forums/BlitzMax Programming/GBA Dev on Max
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I was just seeing if anyone has or is going to make a GBA dev module for Max, I know there is GBADevkit out for C programming.. I was just wondering if its possible to create a module out of this lib..?? |
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http://vertex.art-fx.org/GBA-Net.zip It was a test to execute a multiboot rom on the GBA via usb. cu olli |
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BlitzMax needs to support the ARM processor before you can run code on a GBA. |
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ahh yeh that would make sense.. how hard would it be to add in that support?? |
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I'm leaning towards "non-trivial"... |
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Also, there is little point in doing so IMO. Much better would be support for PDAs/phones etc (which are ARM as well). |
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yeh that would be great to have also, I think mark should add support for those for a cost.. also there is the new GP2X coming out which is linux based and uses SDL for its system... |