List sort ?
BlitzMax Forums/BlitzMax Programming/List sort ?
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Hi :) I'm trying to sort a list content but without result : I have try to find method in the forum (search) but without succes... |
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You have to override the method compare (other:object) in your own type it returns an int. return 1 means other is > than self return 0 means other is = to self return -1 means other is < than self |
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Thanks dream, i'll try :) |
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I love you dream :) thanks for help :) This is a good method to sort list value : |
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Ahm Filax. Could you add list sorting to your gui? So that user can sort lists upwards or downwards? :) |
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Good idea :) |
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I have try to make a sort method it work ! but the problem is what is the good method to sort ! example : I have a listbox with NAME TITI NAME TOTO NAME TUTU NAME TETE What can i sort ?? with a listbox containing number's it's really simple :) example : 10 200 30 400 but with text ? I'm thinking to analyze the first item letter but in the previous example all item's have the same letter ! An idea ? |
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Method Compare(p:Object) pr:mytype= mytype(p) Return self.text.Compare(pr.text) End Method |
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Many thanks fredborg :) alway here to save me :) |
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It's ok :) now Iglass can sort listbox item's :) MyList.SortItems() 'MyList.SortItems(False) ' ascending off |
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I mostly have nice ideas, but cant solve them myself... I should become creative manager! :D |
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Lol :) |
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There's a lot of sortlist threads in the forums but this one is the one that made me understand it ! Dreamora's explanation and filax simple code-example is all it took ! Fredborgs string-addon is also good... Thanks all and *bump* ;o) |
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Hi guys. Sorry for mi bad english. In the thread Little Mod i publish any mod with any replacement for class TMap. Is posible use it for sort any data. The data entered are automatically sorted. The problem arent the duplicates. Other class contained are a queue with priority. It have duplicates. Problem are de keys. The keys only accept Integers. The source is available and accept changes for your adaptation. Get the mod, docs and source in: ftp://www.furula.com/rvm.mod.zip Bye, Ramon |
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For this to work for me I had to include the return type of int in the method call like so: Method Compare:Int(p:Object) |