Loading Unicode Fonts
BlitzMax Forums/BlitzMax Programming/Loading Unicode Fonts
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Hi, I want to support apian languages in may game. When I load a font into bmax is every character in the font rendered into a bitmap version or are characters rendered on the fly. If I load a 25 Meg Unicode font such as MS Arial, is allot more ram than 25 Meg used to store and render that font? (I can do some tests when i get home but thought somebody might know) |