Problem with importing files (includes)
BlitzMax Forums/BlitzMax Programming/Problem with importing files (includes)
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Trying to use the import <file> so that I may take advantage of the whole project precompile thingy however:Import "compiler.bmx" Import "Stack_class.bmx" Under the compiler.bmx I have defined type PCode It works fine for everything in compiler.bmx, however when i try to use it in Stack_Class.BMX it shoots me an error saying that pcode is undefined. Are there rules by which I can use import? Does the code not cross? I tried definining it also in Stack_Class.BMX however then it gives me an error about pcode being a duplicate identifier. Any thoughts? |
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You need a better file splitting design: Put pcode in its own bmx and import it to both or make the class pcode within a private block of the bmx |