BLIde add-ons

BlitzMax Forums/BlitzMax Programming/BLIde add-ons

ziggy(Posted 2005) [#1]
Hi,
I'm developing and add-on manager for BLIde, and I would like to listen to some suggestions.
This add-on manager will make possible to integrate third party tools on BLIde. By now:

It's possible to 'define' any EXE file as a 'CODE ANALIZER' this will pass the main bmx file and path to an external EXE, and launch the EXE. (it's designed to integrate, as instance, some framework assitants).

It's also possible to define any EXE file as a Debuger. this way, this EXE will be called with the last built EXE as a parameter, in order to let this EXE act as a debuger. This external EXE may run the built application and make whatever.

Any else suggestions?


Kernle 32DLL_2(Posted 2005) [#2]
a precompiler


Drago(Posted 2005) [#3]
how about dlls? ie plugins.


ziggy(Posted 2005) [#4]
Plug-ins support is being developed. It will not be DLL oriented, as I want people to make it's own plug-ins using BlitzMax, so I've developed (currently testing) another plug-in system, based on stand-alone EXEs that can comunicate with BLIde in a similar way DLLs would do.

Code processors are a good idea. Next version will support them.