Arrays of CStrings
BlitzMax Forums/BlitzMax Programming/Arrays of CStrings
| ||
I've got a C function in a Max module that requires a callback that I would like to write in Max. The trouble is that it uses an argc/argv sort of thing, where argv is an array of incoming c strings and argc is the number of strings. In C it's this: int callback(int argc, char **argv); I've tried many things in Max with no success: Function callback:Int(argc:Int, argv:Byte Ptr[]) Function callback:Int(argc:Int, argv:Byte[][]) Function callback:Int(argc:Int, argv$z[]) Function callback:Int(argc:Int, argv$z Ptr) Either these don't compile or I can't seem to access the C strings. Does anyone know the correct way to do this? |
| ||
try this:Function callback:Int(argc:Int, argv:Byte Ptr Ptr) End Function or if it's a windows stdcall function: Function callback:Int(argc:Int, argv:Byte Ptr Ptr) "win32" End Function |
| ||
Perfect! Many thanks. Nearly done now. :) |