oh so thats what messes with bglDrawText ....
BlitzMax Forums/BlitzMax Programming/oh so thats what messes with bglDrawText ....
| ||
for ages I couldnt figure out why it was displaying in seemingly random colours basically the currently bound texture effects bglDrawText glDisable(GL_TEXTURE_2D) bglDrawText .... glEnable(GL_TEXTURE_2D) for all those who sometimes miss the obvious like me... |