Max2D: Window without border?

BlitzMax Forums/BlitzMax Programming/Max2D: Window without border?

maverick69(Posted 2005) [#1]
Hello,

ist it possible to run Max2D in Windowed Mode with a bordless window? Something like this

Graphics 640,480,0|BORDLESS



SillyPutty(Posted 2005) [#2]
I am interested in that too, for windows maybe some win32 API call ?


McFox(Posted 2005) [#3]
I'm more interested on having a "closing cross" and a on-top disabled window :)


ImaginaryHuman(Posted 2005) [#4]
Didn't someone say 640,480,-1,-1 would do that?


SillyPutty(Posted 2005) [#5]
no that does not work :(


Scott Shaver(Posted 2005) [#6]
works with 1.10 on WinXP in both debug and non-debug mode.


SillyPutty(Posted 2005) [#7]
640,480,-1,-1 ??

does not work for me at all


SillyPutty(Posted 2005) [#8]
aha, it is a bug in the dx renderer, it works in gl


ImaginaryHuman(Posted 2005) [#9]
What would be nice is the ability to open a window the size of the whole screen that covers even the title bar on osX. Also ability to position the window at particular coords and get the desktop size.


SillyPutty(Posted 2005) [#10]
yeah, i would also like above, to see only the "X" button available, but as it stands, everything is cool.


maverick69(Posted 2005) [#11]
Cool:
Graphics 800,600,-1


works well using the gl renderer. the window will be opened at the top left border of the desktop. ist there a command available to move the window. something like:

MoveWindow x,y