gl + max 2d mix issue

BlitzMax Forums/BlitzMax Programming/gl + max 2d mix issue

boomboommax(Posted 2005) [#1]
im sure this worked before, but now you cant seem to draw any raw gl stuff after you draw an image

eg.

drawimage pie,x,y

glbegin(gl_points)
glvertex2f(100,100)
glend()


thats a basic example just to show what i mean, any fix?


tonyg(Posted 2005) [#2]
Have you done SetGraphicsDriver GLMax2DDriver()?
If you supply a program I can try it.
I'm not having that sort of problem with my code here


boomboommax(Posted 2005) [#3]
its not an issue now, i just ditched max2d, and made up my own texture bits n stuff, all sweet now