gl + max 2d mix issue
BlitzMax Forums/BlitzMax Programming/gl + max 2d mix issue
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im sure this worked before, but now you cant seem to draw any raw gl stuff after you draw an image eg. drawimage pie,x,y glbegin(gl_points) glvertex2f(100,100) glend() thats a basic example just to show what i mean, any fix? |
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Have you done SetGraphicsDriver GLMax2DDriver()? If you supply a program I can try it. I'm not having that sort of problem with my code here |
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its not an issue now, i just ditched max2d, and made up my own texture bits n stuff, all sweet now |