Flip false in DirectX?

BlitzMax Forums/BlitzMax Programming/Flip false in DirectX?

Steve Elliott(Posted 2005) [#1]
Whats the DirectX equivalent of bglSetSwapInterval(0) in BlitzMax 1.10?

We don't seem to have the old flip false option anymore.


Perturbatio(Posted 2005) [#2]
use NOSYNC as the hertz parameter of the graphics command


klepto2(Posted 2005) [#3]
Otherwise you could use SetSwapInterval(0) but Pertubatios way should be the common one.


Steve Elliott(Posted 2005) [#4]
Thanks! :-)