improved latency mod player with volume bars
BlitzMax Forums/BlitzMax Programming/improved latency mod player with volume bars
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get it @ http://www.traklink.com/component/option,com_docman/task,cat_view/gid,2/Itemid,2/ a number of improvements including volume bars of each channel and much better latency & quality If you think you're a programmer lets see links posted here showing mini demos with lots of things moving to the music... l33t hax0r dude coders will be able to code an exe (not including the dll) thats less than <150kb (the lametastic example is 89kb) no exe packers! enjoy! |
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I have test it with the last bmax release 1.10 and it seem not work ? When i compile this program is build but .. nothing. No window, no sound ? Compiler return : Building player Compiling:player.bmx flat assembler version 1.51 3 passes, 10352 bytes. Linking:player.exe Executing:player.exe Process complete Note : Work well with 1.09 |
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EDIT: Taken out suggestion in response to above note. Nice work - BlitzMax just got a little bit more attractive... is this gonna be cross-platform? |
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nrrrgggh when I did this 1.10 wasnt available, basically its a framework problem... (any one happen to know what include stops the graphics command crashing??) Its a real pain the ide cant trace dependencies for you I'll have a look and repost when its fixed @sledge this (mikwin) is a windows specific port of mikmod *much* better proformance in linux can be had by using mikmod itself - more upto date too (if any one manages to get mikmod to compile for windows please let me know) its not as easy as it looks!! |
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Its a real pain the ide cant trace dependencies for you http://www.blitzbasic.com/Community/posts.php?topic=47141 |
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arrgh Mr Siby did you expect me to RTFM!!! still think the *IDE* should check dependecies and fail to compile.... uploading new version now |