improved latency mod player with volume bars

BlitzMax Forums/BlitzMax Programming/improved latency mod player with volume bars

Chris C(Posted 2005) [#1]
get it @
http://www.traklink.com/component/option,com_docman/task,cat_view/gid,2/Itemid,2/

a number of improvements including volume bars of each
channel and much better latency & quality

If you think you're a programmer lets see links posted
here showing mini demos with lots of things moving
to the music...

l33t hax0r dude coders will be able to code an exe (not
including the dll) thats less than <150kb
(the lametastic example is 89kb)
no exe packers!


enjoy!


Filax(Posted 2005) [#2]
I have test it with the last bmax release 1.10 and it seem not work ?

When i compile this program is build but .. nothing. No window, no sound ?

Compiler return :

Building player
Compiling:player.bmx
flat assembler version 1.51
3 passes, 10352 bytes.
Linking:player.exe
Executing:player.exe

Process complete


Note : Work well with 1.09


Sledge(Posted 2005) [#3]
EDIT: Taken out suggestion in response to above note.

Nice work - BlitzMax just got a little bit more attractive... is this gonna be cross-platform?


Chris C(Posted 2005) [#4]
nrrrgggh when I did this 1.10 wasnt available, basically
its a framework problem...
(any one happen to know what include stops the graphics command crashing??)

Its a real pain the ide cant trace dependencies for you

I'll have a look and repost when its fixed

@sledge this (mikwin) is a windows specific port of mikmod
*much* better proformance in linux can be had by using
mikmod itself - more upto date too
(if any one manages to get mikmod to compile for windows please let me know) its not as easy as it looks!!


Perturbatio(Posted 2005) [#5]
Its a real pain the ide cant trace dependencies for you

http://www.blitzbasic.com/Community/posts.php?topic=47141


Chris C(Posted 2005) [#6]
arrgh Mr Siby did you expect me to RTFM!!!

still think the *IDE* should check dependecies and fail to compile....

uploading new version now