About the 'Import BB' IDE feature

BlitzMax Forums/BlitzMax Programming/About the 'Import BB' IDE feature

EOF(Posted 2005) [#1]
Just wondering if the convertor was coded in Max?
If so, any chance of the source code so we can improve the conversion (to handle other commands like Color>SetColor etc..) ?


Picklesworth(Posted 2005) [#2]
*sorry, OT*
I was wondering about that...
Hey, if Max can convert .bb to .bmx then that should be in the feature list.


xlsior(Posted 2005) [#3]
Hey, if Max can convert .bb to .bmx then that should be in the feature list.


In my experience, it helps a little bit, but is far from a seamless transition for most code. Still requires plenty of tweaking to get things working.


BlitzSupport(Posted 2005) [#4]
It was done in Max... I assume it'll be added to the release in time, like bmk and other bits and pieces.

Hey, if Max can convert .bb to .bmx then that should be in the feature list.


It's pretty good, considering how differently the two 2D systems operate, but I'd say it's not yet complete enough to be listed as a 'real' feature.